Art Director passionate about creating immersive game visuals. Skilled in Maya, ZBrush, Unity, UE4, and Substance suite, I create vibrant environments, characters and worlds that captivate players.
I like to focuses on bold ideas or alignment with current IP requirements while leading teams to success. Making games is challenging, but my skills and experience bring teams together and clients as we push visual quality and visual narratives.
I’ve been lucky enough to collaborate with clients including Zynga, NaturalMotion Games, Turner/Ben10, Sony, Voodoo, Rebellion, Mojang (Minecraft), Paradox Interactive, Bethesda Game Studios, and more, delivering tailored visual solutions that align with their creative vision.