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UE4 Auto Terrain Material

Blends by terrain height and slope. 
Custom texture tiling based on camera distance. 
Custom tessellation per texture heightmap. 
Custom blend radius between each texture. 
Gives a awesome result with one click.

My auto material in work

My auto material in work

World Machine to create background mountains

World Machine to create background mountains

Auto material blending for next gen terrain editing. One click gets you this result, plug any textures in. Custom tiling based on camera distance. Custom tessellation based on each material.   Seamless blends between heightmaps

Auto material blending for next gen terrain editing. One click gets you this result, plug any textures in. Custom tiling based on camera distance. Custom tessellation based on each material. Seamless blends between heightmaps